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using the power of game to involve children and parents to co-design infant-supportive urban spaces

using the power of game to involve children and parents to co-design infant-supportive urban spaces

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Niels commented on Oasis Game Urban95

Dear Moses,

Thank you so much for your feedback and great questions, it’s always great to get to opportunity to clarify and add more info. Let me reply here;

Answer question 1: great question! Dr. Peachy is the one that got in touch in the first place to bring this project to Chicago. She has a very important role as the bridgebuilder, co-entrepreneur of this project and the one creating the conditions and local partnerships for successful implementation. Our collective point of view from the start was that the Oasis Game gives an important community impulse to work already done. It gives shape to a need and desire in the community and the Courage to Love program to bring health education and awareness even closer to its’ people. The Oasis Game will play a role in reaching actively out and building relationships of trust very close to peoples direct living environment, using the power of the informal community network. The impulse the Oasis Game gives is followed up by what we call ‘the re-evolution’, a moment where we look at the process yielded and how can take that forward. Courage to Love and the existing role in the community gives the embedding for sustainable continuation and support, having at that point a closer and more united community to work with. On top of that the place, ‘the oasis’ that’s been constructed, will be another physical space in the community to use as a gathering space to offer health education activities in more accessible conditions.

Answer question 2: So first of all it’s important to share that the 8 days is a concentrated part that takes place after a process of extensive preparation. We’ll invite and mobilize community members and stakeholders in advance, which happens over a period of a couple of months. This coregroup of participants that will ‘play the game’, of about 30 people, will meet each day in a central space in the community, generally a community centre. From there they will go out into the community, guided by activities and task of the 7 steps in a supported manner, talking, listening, relating and building relationships of trust with other community members. I wouldn’t even say that people are asked to voluntarily come from their homes, people get curious to join because they are heard and feel that this process leads to direct and concrete results. During the 8 days there are several public events, of which the most important ones are the moment of the design of the dream in a scalemodel in which people can co-design and decide what will happen and the moment of hands-on. The movement, buzz and sense of having the future of the community in your own hands gets people out of their houses. The 30 people are the motor, the connector, the ones that host and facilitate that process supported by the game.

Answer question 3: Building on to that, the whole program is a learning-by-doing experience, where a majority of the time the participants are in action and learning about the philosophy, social techniques, principles and facilitation along the way. In this case we will aim to select and train a mix of people. Partly local community-members who are active and want to receive support, guaranteeing through their engagement and participation that the project will continue to flourish afterwards. Partly the Courage to Love team and network to give them the skills and experience to continue applying and replicating in other areas of Chicago. Partly other stakeholders and caretakers that are active in the same field, so that it’s not only an empowerment of community-members, but also the wider field of organizations get the opportunity to change the way they work and support the outcome of the Oasis in a more continued way.

We have various selection-processes, but in this case we’ll work mostly with interviews to understand peoples motivation. After the selection and the training the participants will receive access to all the support material and coaching on implementation and replication of their experience. This is generally done with on- and offline gathering in work- and learning groups. All participants are through the experience entering into the wider network of Oasis-facilitators where they can connect with people with similar experience and will be offered additional training and workshop opportunities that will arise.

I hope with this I answered all your questions. Please let me know if you want to know more or need more clarification!

Hi Kate,

Thanks for responding to our project. So the facilitators are trained during the Guerreiros sem armas program in Brazil which now runs for the 10th time. 60 participants come to this program who are selected out of 900 sign ups. We select them through a game that’s called ‘the yes path’, which runs a couple of times before the training. In this yes-path during 18 days participants from all over the world, including the global south get several tasks to do on- and especially offline, where they are asked to already do things in their local communities that already have social impact and contribute to reducing impact on the environment. They upload results on the platform which gives us insight into who we select based on what they DO to change the world and at the same time it’s a personal and community-development trajectory that even if you’re not selected has learning and transformational impact. And if you do get selected you get on a journey of learning and development to use our methodologies. You can find the selection game here; http://institutoelos.org/games, I can send you some profiles of people if you wish.

‘Would you tell me your expansion plans over the next 1,2 and 3 years?’

Well, through that program we’ve developed a worldwide network with great entrepreneurial community leaders and facilitators, especially in the global south. The spreading of our work has accelerated through the use and impact of the gamified version of the 7-steps.

This idea is a game of transformation for communities that provokes a process of moving from a vision of scarcity to opening up to the abundance of possibilities, resources, solutions and talents present in a place, that form the basis for a renewed cooperative culture in a given place.

It tackles the problem of paralysation and disbelief that life can get better, the belief that you have to move (migrate) to have a better life, by improving living standards in a concrete, collective and direct way, demonstrating that a prosperous live is possible if you make use of the power of community and resources available.

It addresses the problem by a dynamic group-process that makes ‘players of the game’ invite a community to co-decide, co-design and realize hands-on projects in the urban space that are a result of finding the common vision during the game and are explicitly constructed (re-)using local resources, diminishing waste and the need to buy new things. In a short time hundreds of people get engaged in building projects of their own choice and design such community-gardens, playgrounds with re-used materials, community-centres or kindergartens.

This project intersects peace and planet, although it has proven on the long run to lead to prosperity, where people have started community bakeries that generate income.

We have applied it, tested it, improved it in over 200 communities in more than 20 countries and now it’s available in its best (freely downloadable) format. So pilot phase is over and now it’s time to take it to the next level. For the next 3 years we aim to create a wave of transformative action through the Oasis Game in low-income and more isolated townships/favelas in the global south, by:
- training new groups of facilitators from Latin America, Africa and Asia in the GSA-program, running annually.
- setting up regional Oasis trainings in 5 countries to broaden the network of replicators of the Oasis Game and transformative community actions.
- in the network set up 15 local Oasis Game over 1,5 year, transforming the lives of thousands of people.
- After 1,5 year through the program come up with 30 new concrete outcomes of community-designed constructions using local resources that are a reference for future projects.

With that initial period we will build up a reference that allow the impact in quantity and quality to triple until the end of the 3 year scope, increasing the amount of people impacted and reducing the amount of waste and consumption, increasing the culture of re-use and natural solutions.