Dear Darry, This is where I'd defer to the Crowdicity model (which is why I suggested). They're built upon gathering this information & then effectively evaluating & disseminating. They've worked w/ the UK's university systems to get research/ideas out of the ivory tower into real life in a way people want to do "this!" They've also worked w/ the NHS to get ideas from the people on the ground, moved to the upper branches of policy discussion & decision-making. I recommend you check them out, especially their founder Rob Wilmot. He's genuinely invested in hearing from & implementing ideas from people "in the field." So, in answer to your question, I'd reach out to Crowdicity. They are genuinely interested & foster this process. It's the very nature of their business.
Thx and I appreciate your appreciation. Need more of that. Feel like a fish swimming upstream when this seems so obvious. Especially during these times. Tap into what interests students, then build on it! Games are so obvious. But so are all the emerging technologies. What are you doing re: this?
Thanks! Love both their ideas! eSport for biology is brilliant!!! And Gamification for learning is what I’m advocating now. So many opportunities to use emerging technologies to address Covid & so much more! Kids gave great ideas that can be expressed & researched via these media. We need to optimize. And I’m a former Luddite transformed!