Gamification of Learning
Gamify the learning content for experimental, experiential and fun learning. It includes user engagement, skills, rewards, achieving goals.
Profile
I am passionate about: Human Centered Design, Creativity & Innovation, To bring change in society through Sustainable Design, Technology, Innovation
A little known fact about me is: Strategist Thinker, Creative problem solver, Target - Detail oriented, Co-creative team leader, One who can work across disciplines, ages, demographies
Show my name on the attendees list for events I am attending: Yes
Location: Ahmedabad, GJ, India
LinkedIn: https://www.linkedin.com/in/karmjitsinh-bihola-44160020
Design Thinker & Innovation Strategist
Research
27pt
Idea
44pt
Evaluation
0pt
Collaboration
4pt
Total
75pt
Gamify the learning content for experimental, experiential and fun learning. It includes user engagement, skills, rewards, achieving goals.
By reversing decision making strategy, we may develop the co-creation culture at workplace.
A Calendar - that inspire people at workplace to appreciate honest efforts of staff members.
Thank you very much.
Karmjitsinh commented on Gratigame: The Game Where the Most Grateful Win!