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This can be an excerpt from Chapter 5 of Lively Layout: Creating Game Experiences in Daily Interfaces, published by Rosenfeld Media.
John Ferrara's guide Playful Design: Creating Game Encounters in Daily Interfaces continues on sale today. We present 10 standard guidelines to a unique clip that you can follow to enhance your likelihood of developing a design that is successful
" Okay you say, “I’m ready.”
You’re a professional developer of making compelling user activities, with a lengthy record. You see the rewards that UX style can be offered