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From a professional point of view, I have over 10 years experience in the headquarter of an international and multinational Company, involved in Product business Management first and Brand & Strategic Marketing now .
I am optimistic and spontaneous, constantly seeking new and exciting experiences and approaching life with curiosity and sense of adventure. I love to travel and forge friendship without borders.
Since July 2013, startupper and founder of Wishtagger.
Thanks for your comment - either here and on your project page. Your request of information is welcome and let us dive into the project and explain better the rationale behind some of our choices.
In our mind, the device is a crucial pivot for the project, even if it is not sufficient in itself: its role is to mentor, tutor, stimulate, track and boost an interaction able to engage continuously children and parents interaction.
If a tech device has an understandable potential for cognitive interaction, logic training, and language skills improvement, we don't want to substitute pure manual and social activities, that not necessarily need technology to be explored and fostered. The necessity of growing by playing, in fact, passes for children through the awareness of themselves and of what surrounds them, discovered through all senses (included tactile, olfactory, and even gustatory). For this reason we decided to integrate the tab with additional tools that will enable the child to discover and experiment all primary senses with the same intensity and priority.
We imagine the tablet as a device that proposes a more flexible solution (if compared to instant messages or similar) for the following reasons: 1. it does not imply an internet connection: games can be of course played offline 2. it does not need a phone subscription and is 100% free 3. it offers a tailored all-in-one global solution
For what concerns our priority, we are focused on India, as either a BRIC fast growing country and as a region with a huge target that could benefit of this project/product. We have direct contacts for our job here, and may also take advantage of some of our professional connections to identify our pilot community.
As a consideration overall, there are still so many variables not defined, that we are prepared to adjust our perspectives flexibly according to the final target, the partners and the players involved.
Hi Maurizio!! Thanks for your feedback. Yes, we may arrange a Skype call to dive into both projects and to meet each other a little better, to brainstorm on all possible complementary areas, My Skype is @Sesilià. We are currently running some fine tunings but we may arrange a call even in the next days. I am always logged: just contact me to fix it. See you soon
It is a pleasure to follow your discussion on this topic. To be honest, the brainstorming and the refinement of what to put inside the box, took us a long time: we wanted to be realistic on one hand (proposing feasible solutions), but also to reach a good level of engagement for both children and parents.
This is why we foresee to put some toys as well, but always related to educational purposes. The good point of toys is that if the child is supported in their use, he can learn while playing and training different skills without even being conscious of that.
The happiness tablet is a sort of console, but the whole project is around the interaction between parents and children and their education while playing. For this reason, imagining that our target does not probably have any kind of additional tool to play and practice, we should provide them a basic set of toys like toy building bricks, play dough, and paper. According to the level reached, in the meet ups the experts may give the additional toys for the advanced activities.
Thanks for your encouragement and for keeping your finger crossed! We'll keep you posted and really hope to be able to continue with this project.