Dana is an Industrial Designer, trained at the University of Alberta. He moved to the Netherlands to study a Masters in Social Design at the Design Academy Eindhoven. Afterwards he started Qmod, an educational energy platform to empower students to learn, experiment and invent with sustainable energy. Through Qmod, he began working internationally hosting workshops with students in South Africa, Mexico, Italy, India, Belgium and the Netherlands. Currently Qmod has partnered with Boukeet FabLab in Rotterdam, focusing on the link between educational energy and the maker movement.
For the past 2 years our team has had the opportunity to validate pre-existing touch-points in the product development process through user-testing and product iteration. Metrics involving age and cultural overlaps were considered from test groups in South Africa, Mexico, India, Italy and the Netherlands in the form of low constraint observations and direct user surveys. The data from this research has indicated that globally, children are more engaged in learning through game-play that incorporates clear easy-to-follow illustrations. We have incorporated these findings into a system of color co-ordinated components and illustrated cards for students that require little translation across different languages.
Currently we are developing a learning plan in Dutch, Spanish French and English for teachers to help encourage student learning through engaging activities that do not necessary replace existing curriculums. These learning plans are simple and adaptable towards the teachers needs while offering time sensitive activities that touch on real world contexts like renewable energy.
Approval from governing bodies is an area we will focus on after seeking the approval of educators. We are interested in working with people to create the results that policy makers seek. This is a priority to us. Although it will be difficult to reach areas that are in distress, our intention is to continue iterating our products and content with as many players as possible through workshops, hackathons and educational events.