To add the element of technology into the healthy lives challenge, we could even add technology into the mix. For example, we could email participants clues to use in the treasure hunt, require them to find directions online or something like that.
Caio asked, "How can we bring technology into that (a treasure hunt)?" Perhaps we could bring technology into that by emailing them the clues, using WhatsApp to send reminders and stuff like that. The sky's the limit.
Shane posted, "Have you considered how this type of gamification can be taken on the go or away from TV screens?" Perhaps a real-life example of gamification on the go would be a treasure hunt. It requires participants to run or walk in the open while merging gamification with running or walking in nature, i.e. healthy lives.