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Change, the Game: making local, positive impact easy, fun and addictive for everyone with a 5th grade education or above.

Let's build a mobile game that leverages big data, citizen science, geolocation, and inexpensive technology to enable players

Change, the Game: making local, positive impact easy, fun and addictive for everyone with a 5th grade education or above. Let's build a mobile game that leverages big data, citizen science, geolocation, and inexpensive technology to enable players

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Change, the Game: making local, positive impact easy, fun and addictive for everyone with a 5th grade education or above.

Let's build a mobile game that leverages big data, citizen science, geolocation, and inexpensive technology to enable players

Change, the Game: making local, positive impact easy, fun and addictive for everyone with a 5th grade education or above. Let's build a mobile game that leverages big data, citizen science, geolocation, and inexpensive technology to enable players

Photo of Libby Falck

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Libby commented on Change, the Game

Oh, this is fantastic! Thank you!

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Libby commented on Change, the Game

Haha, it stands for "alternate reality game," but maybe we should add some pirates to this game nonetheless!

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Libby commented on Change, the Game

There'd definitely be a focus on the former. As a mobile game, every Mission has the potential to be executed at the hyper-local level.