Thanks Rachel, And you certainly highlighted one key point of the idea that is giving meaning to a personal activity. As for your observation about the feature of sharing the energy you produced, it’s a great idea, in fact we were evaluating this option in our last meeting. We want to allow the user to donate their be points (energy generated) to other users in exchange of coaching at the gym or any other type of action that promoted a welcoming environment for the new user at the gym.
Reva, thanks for your encouraging comment! And for answering our questions. It’s good to hear that the combination between contributing positively to the world and the gamification feature will motivate you to workout harder, and more constantly at the gym. At this point we are thinking of new features to motivate non-gym users to start going to the gym. If you have or get any ideas or feedback of how to get people to start, they are highly welcome. Thanks again.
Hey Shane, thanks for the encouraging welcoming. We are glad to be part of this challenge, and we are looking forward to constructive feedbacks from the community concerning this synergy between renewable energy and health. And yes, we have continue to look into the last challenge insights and along with new user feedbacks we have come out with new features for the idea. *The first one is precise track of the user performance without the need of them to type in the amount of repetitions, machine being used and weight lifted. This feature tackles one of the most common problem that available gym apps have: that the user doesn’t want to type in the information. As seen in successful system as FitBit, the one without typing, delivers reports concerning the heartbeat of the user. *The second is wide options for expending the energy sold back to the grid. In some of the gyms we visited there was this side activities being offered, where the user could pay to enrolled in and participated. This activities included Yoga events, hiking, training in the park and other out-of the gym activities. After looking more into why this made the gym so succesfull, we found that gym users like to enjoy their “healthy state” in physical and entertained activities. This inspired expanding the coupon feature from the gym disocunt to a wide options of out-of the gym activities coupons. *Third, the feature of friendly coach. Where a newcomer to the Be system can request of someone more experience to coach him in his firsts days at the gym in exchange of some Be points. We thought of this feature after seeing how newcomers to the gym usually went with an experienced friend, the one not only introduced them to the whole workout, but more importantly, enhanced the experience of the gym to a friendly and fun one.
The last featurer is the one we intend to test next, as it is concentrated into non-gym users, an audience that we still not truly understand.