OpenIDEO is an open innovation platform. Join our global community to solve big challenges for social good. Sign Up / Login or Learn more

Get2Yes - The Online Negotiation Game

Get2Yes is a rewarding, online negotiation game that helps empower young people with conflict resolution techniques. Using a webcam, players compete amongst friends or other challengers to earn prizes while acquiring new skills.

Photo of DeletedUser
2 10

Written by DeletedUser

Get2Yes is a rewarding online negotiation game designed for Facebook and other platforms that helps empower young people with conflict resolution techniques. Using a webcam, players can compete against either their friends or against other players around the world using the Get2Yes network.

Through the experience of playing Get2Yes, users learn the techniques of nonviolent (or collaborative) communication, a conflict resolution process that helps users integrate self-empathy, empathy for others, and honest self-expression.

Get2Yes is fun, empowering and thoroughly addictive. Here’s how it works:

1.Create a community profile informed by data from a poll about your communication and negotiation style.

2.Complete incremental trainings followed by match-ups against your existing or new friends within the network.

a.Training sessions offer animated explanations, video examples and interactive exercises to impart the tools of nonviolent communication, and various negotiation modalities (competition, compromise, collaboration) taken from influential books like Getting to Yes, by Roger Fisher and William L. Ury.

b.Match-ups reinforce the lessons learned and enable you to apply and test your skills against your peers. Voice recognition and AI software help to serve as a mediator, and generate scores for effective communication techniques and outcomes.

3.Gain experience points based on both effort and outcome, and ultimately earn rewards from sponsors like iTunes, Amazon and Chipotle.

4.Take on Get2Yes champions in monthly competitions and earn a chance to win grand prizes, or even the opportunity to interview at top companies looking for young, skilled negotiators and advocates.

How will your concept support young people as they transition into the world of work?

Success in every job and career inevitably hinges upon interpersonal communication and negotiation skills. These skills are rarely taught – or at least not required – in high school or college. Yet young people inescapably engage in negotiations on a daily basis, often without realizing it – whether with friends, significant others, parents, teachers, or employers. The pressures and turbulence of modern society only increase the likelihood that conflicts will escalate to violence, whether verbal or physical, rather than being resolved using compassionate, needs-based dialogue.

What online or in-person components of your concept will best support this transition?

Get2Yes takes advantage of the massive popularity of online social gaming, and the omnipresence of webcams and mobile devices to empower young people with crucial, life-altering communication tools and techniques. Get2Yes offers players the opportunity to learn and practice new “soft” skills with extremely hard-hitting results, all in a fun, safe and consequence-free context. The game also offers them attractive incentives to challenge themselves and excel with the help of corporate sponsors who believe in the mission.

My Virtual Team

Thanks to James Moyer for his suggestions!

2 comments

Join the conversation:

Comment
Spam
Photo of James Moyer
Team

I love this idea...I'm a big fan of non-violent communication, and its potential to help people.

A couple of suggestions:

1.) This game could start with an intro to non-violent communication and its application in relationships. That is more immediately relevant for, well, everyone actually, but it is particularly more immediately relevant for those who don't have jobs and are experiencing relationships for the first time. Advertised this way on Facebook it will get people interested, and then later modules can do exactly as you describe.

2.) I wonder if your applause potential can be helped by a less jargony headline and summary.

Spam
Photo of DeletedUser
Team

DeletedUser

Many thanks for your feedback and suggestions, James. I agree with you 100%. I thought it was implied that the initial trainings would start with an intro to non-violent comm., but I can make it clearer. I also like the hook of focusing on relationships. I'll try to revise the post to cut out or at least do a better job of explaining some of the jargon.