"Dream catchers" : a program helping youths define and materialize their dreams
It is a program in which high school students under guidance of a consultant find what their dreams are and learn how to materialize the dreams. It basically takes a problem solving process typically used in design projects. Students with consultants or sometimes with peer groups, brain storm, research, find several solutions, make a stab and feedback about their possible careers.
This consulting service is not for free. The payment is postponed until the students are able to pay, or can be paid back as a form of labor – working as a coordinator of program, for example.
The program may take place in “Dreamcatchers Center”, arranged to locate in area easily accessible by students, or can be practiced as a part of curriculum at school.
My idea came from a thought that sometimes people, even adults, don’t know what they really want to do in life, what their dreams are. Helping students to define their dreams and be passionate about fulfilling the dreams should be regarded as important as increasing employment opportunities.
Who does this idea benefit, who are the main players and what's in it for them?
The ability of the career consultant matters much in this program. They should be able to let students explore on many career possibilities and lead them to make good choices. Another main player of this program is students themselves. Students are encouraged to actively think, research, try, revise, and finally make choices.
How is your idea specifically increasing access to employment opportunities and pathways for young people?
Leading youths to make wise decisions on career is the goal of this program. Once a youth believes in a certain career path with enough passion, he/she can even create his/her own opportunities.
What early, lightweight experiment can you try out in your own community to find out if the idea will meet your expectations?
Lightweight experiment for this program may need 2 parts.
Part 1. Developing content/methodology specific for "Dream catchers" consulting:
I think typical professional career consulting may not be suitable for young students. A group of career consultants, teachers, designers, and parents can discuss and develop a draft consulting model specialized for Dream Catchers Program.
Part 2. Test consulting:
Both one to one consulting and group consulting of 3-4 students can be tried. Here are questions to find out through the test consulting.
Q1: How many consulting sessions are enough?
Q2: Which setting, between 1to1 and group consulting, is more productive? What's
pros and cons of both settings?
Q3: Will it be possible to implement this program in a class scale?
Q4: Students find the consulting helpful?
What skills, input or guidance are you keen to receive from the OpenIDEO community to help you build out or refine your idea further?
Any thoughts to make this program more viable and applicable to the society would be great!
How do you envision your idea being implemented?
Keen to be involved in prototyping but need partners at some stage