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A web platform where young bright minds share and showcase their academic research and expertise while learning how to make interactive digital content!

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RecycleResearch is a website that allows unemployed and employed graduates to add value to their professional profile by providing interactive digital articles and reports on the topics they studied or are passionate about. University teaches students research methods and provides an environment and tools to apply those on a few projects during one’s university experience. Unfortunately most of that research is hardly shared, explained or used after graduation (except for the lucky few who get published and even then it often remains in academic circles). Students have a relatively deep understanding of the topic or field they worked on.

The aim of this website is to provide a tool for former students to share the insight they have gained via digital means so that businesses and online readers can gain value out of the content. A topic thread will allow members of the community to contribute on research-specific knowledge and generate a debate over the ideas with the objective of sharing information and working towards collaborative projects.


The framework of the website will encourage the content producers to diversify their method of expression using the variety of tools available in the digital world; articles, images, audio pod-casts, videos, infography, mini-games, etc. A person that uses all of these tools will gain digital skills that can be presented to potential employers in a portfolio.

Graduates can also further engage with their field(s) of expertise by collaborating with fellow students and professionals contributing on the platform. This collaboration will encourage connection-making and raise job opportunities and recruitment opportunities. A profile page of their contribution to the site will allow them to share some of their expertise.

For example:
John completed his Masters in Electronic Engineering and his final thesis was a paper he published on the use material X in Fiber Optics for the Optoelectronics department. John decides to publish his results and knowledge in this niche topic on RecycleResearch and creates a complete post on Fiber Optics and its compatibility with material X. In this process, John learns how to produce the following:
  • a blog post or an article for online readers
  • an explanatory video
  • an audio podcast
  • an infography
  • an e-learning game using web technology
  • data visualisation documents
Meanwhile, Company A is looking to recruit a new engineer with a background in Optoelectronics to fill a position in their R&D team. Sam, the manager, has been using RecycleResearch to learn more on topics related to Optoelectronics that he did not specialise in. He sees that John has been contributing to the knowledge base of Recycle Research in a topic that will be treated in their next project; thus he decides to contact John and starts contributing on his posts. Sam is impressed by John’s knowledge of the field and decides to invite him for an interview in order to meet him and see how he could fit in his team, if interested.

Who does this idea benefit, who are the main players and what's in it for them?

This idea benefits graduates from universities and technical institutes (both unemployed and employed) who wish to showcase the knowledge and insight they acquired during their studies. When linked to their professional profile, this tool will allow them to provide more depth on their educational experience and their know-how. They will also learn new methods and skills related to digital content creation and sharing. By collaborating on topics of knowledge/research, they will be able to create a global network related to their field of studies/work.
Businesses that get involved on this platform will also have access to a pool of young people seeking exposure in a specific field. This will help them narrow down their recruitment search and target future employees better. The website will also be an alternative source of knowledge for research and development teams that need brief overviews on a topic addressed without having to pay for large licensing fees.

How is your idea specifically increasing access to employment opportunities and pathways for young people?

This website will provide a traceable access to aspiring employees’ work and portfolio: at the same time, it will organise these aspiring employees’ skills in searchable fields of knowledge to facilitate employers’ access to candidates.  By encouraging collaboration on a topic between professionals and graduates, professional networking will be encouraged and both parties will have access to a database that facilitates future collaboration between them. This will make the transition from unknown candidate/potential employer to contracted employment more gradual and smooth with the ability to gain awareness of each others’ work culture and capabilities.

What early, lightweight experiment can you try out in your own community to find out if the idea will meet your expectations?

Conducting qualitative and quantitative user research on unemployed graduates, current students and passionate professionals in order to identify the incentives required to attract content producers.

Contacting businesses and institutions of various sizes to investigate how they could contribute to help the platform grow and what aspects of the profiles they would like to focus on, on a broad level, in order to develop a framework for users in order to guide their content production.

What skills, input or guidance are you keen to receive from the OpenIDEO community to help you build out or refine your idea further?

Any contribution is welcome! Development expertise would be useful to estimate the details of an implementation plan. Expertise, insight and feedback from Human Resources professionals would help identify incentives for businesses (large, medium and small) to contribute in such a web platform.

Collaboration on the project and helping produce viable incentives for graduates to participate, based on personal and professional experiences, would be very helpful.

The idea emerged from:

  • A group brainstorm

How do you envision your idea being implemented?

  • Keen to prototype it, find partners and pursue implementation


Join the conversation:

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Congrats on this post being today's Featured Contribution!

Photo of Meena Kadri

Fab to have you joining us from France, Kevin! We're loving this fresh take on knowledge sharing – with the added layer of providing a hook for potential employers. I'm especially digging elements like explanatory videos and e-learning games – which take this idea to a whole new level from just more research text online. Do you imagine there would be tutorials for making videos + games?

It's awesome to see that you're planning on gathering insights from main players in this idea to inform your onwards development. Could also be worthwhile thinking about a lightweight experiment which involves potential end users to test various assumptions and strengthen the idea based on what they teach you (more tips here: Fun fact: we actually did a lightweight prototype of OpenIDEO in the early stages of our development so that we could learn from real people before digging in to actually building the site. It taught us a lot about behaviours, motivations and barriers that we hadn't thought of previously.

We're excited to see this promising idea evolve...

Photo of Meena Kadri

Plus I can't help thinking about the power of creating a community around RecycleResearch to drive interactions beyond just from potential employers. When I reflect on how active communities from Flickr to Kickstarter thrive beyond their core purpose (sharing photos / funding ideas) I see a lot of potential here also...

Photo of Kevin Parisot

Hi Meena, glad to hear that you like the idea!
The idea would include Gamification for the students that produce content in order to encourage them to create a complete page for their topic. Also this is an opportunity for them to learn diverse and important digital skills that will make them more employable. Our concept is inspired and influenced by OpenIdeo's guiding framework; providing this guidance helps foster the most creativity and direction out of this community, hence a similar approach would be used in our first prototype.

The first community we would like to test on are mostly graduates and students of our network. We still need to develop an approach to estimate employer's needs and requirements for such a platform.

We are planning to use a Human Centred approach to design the framework that will be available to the community; OpenIdeo will be a good reference indeed!

The ultimate aim is to create a community that enjoys sharing and feeding knowledge off each other in a simpler and more interactive fashion than the academic world. We also want to open up the access to such knowledge to people, help anyone educate oneself by simply searching and accessing content in a variety of formats.

I will try to post a User Journey and a High Fidelity Design of the website before the end of this phase.

Photo of Touraj Eghtesad

Hi Meena,

   Thanks for the input! Indeed the potential for this project goes beyond just connecting employers to graduates. We envisaged that this would not only be a tool for graduates to share knowledge with the objective of self-promotion, but also as a means to create a vibrant non-academic community around research interests of young people.

   The website is a good platform to publish research online, however it is somewhat limited in terms of interactivity and the ability to discuss that said research. We hope that putting complex research into a more simple lexicon via interactive articles will allow other people to get involved, learn about and debate over issues of public interest in all of the sciences.

   Explanatory videos will be a good way of making the research more digestible to the average user and non-specialized employers who are seeking to understand the person and their ideas' potential. This also gives the publisher the ability to learn video editing and put a phase and voice to their research, making them more identifiable.

   The e-learning games would be a great way to make the content more than just a simple read, but really to allow it to become memorized and engaged with by the website's users. One interesting template for the type of activity that we would put in place is , which also enables peer-based correction for more complex answers.

   It would be great to hear more input from Openideo users, I'm sure many of you have valuable ideas to contribute to this project.