It's time to take the continually evolving best practices being implemented throughout the commercial, for-profit world of interactive on-screen experiences and apply that thinking to electronic voting to make a more accesible experience.
The current state of most electronic / interactive / touchscreen ballot options is woefully behind the times. They often function as if no interest has been paid whatsoever to usability or accessibility, and turn what could be a brilliant tool into something that offers no assistance at all to voters who have issues with vision, hearing, literacy, or comprehension.
On the flip side, many commercial for-profit entities in the world are spending large amounts of money investing in constant upgrades to the user interface and user experience of their on-screen products. One can find great examples of electronic UI everywhere from websites to ATMs to movie ticket kiosks to interactive soda fountain machines.
It's time to take the best practices being implemented throughout the broader world of interactive on-screen experiences and apply that thinking to electronic voting.