I find these principles, while rather theoretical and high level, an intriguing perspective and I wonder whether the field of social computing could not also feed back to urban planning. Can we apply some of what we have learnt about online communities apply to actual cities? Can online communities be a starting point to (re-)build real world communities? Can the virtual world supplement the real one in meaningful ways to achieve vibrancy?
Interaction Design, Social Computing & Urban Planning
There are striking parallels in designing for social computing and creating living space, both starts with an interactive experience. Can those two fields cross-fertilize each other?
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