This game was developed by MindBlown Labs with the goal of impacting 20 million teens and young adults by the year 2020.
Players begin the game by creating a character and choosing a career (e.g, doctor, dj, firefighter). Players earn money, which they strategically save and spend throughout the course of the game. By growing skilled at Thrive ‘n’ Shine, students gain financial skills that have value in real-world scenarios, including everything from budgeting and saving to credit score management and debt management.
One of the things that struck me as most innovative about this app is that MindBlown Labs combines this educational technology with supporting communities offline. By partnering with high schools, colleges, non-profits, credit unions, MindBlown is able to let organizations with a local presence brand the game as their own and combine it with educational efforts in their respective communities. This potentially can create sustainable support networks for financial education and access.
I'm curious to know how often technology-based efforts are supported with local, offline support, and what have others learned about this approach.