Around the age of 16, digital distribution software was a prerequisite. With more modern systems that have emerged over the last few years, this could be taken a lot further.
I still have those digital distribution softwares on my computer today, and essentially what they allow me to do is to log on, simply pick up and play games, chat and log back out.
Game developers, indie and well recognized studios alike, publish games through this platform, as a social hub, but it is only the educated teams with field expertise that get to participate in the creation process.
My proposition is a game distribution, and creation, software that allows the user to create, give input, and help develop sandbox games themselves, as we do here on this platform. The sandbox games would be downloadable for others on the software, and they would score achievement points for creating, and playing others games.
The idea is a software where the essential tools are:
- assisting other peoples games
- easily downloading and playing games
- managing your own user profile