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Life within ideas – “Where ideas come to life” (UPDATED)

Creative space where young people can feel free to express themselves about what they want or how they feel about a certain place. This could be done any way they choose to.

Photo of Dalv Mac
21 11

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Who:Kids aged between 4 -10 years of age Teen: 11- 17

Where:School, Park, Museum, Local libraries, Colleges

When:Prime times (After school, Play scheme hours), Holidays.

Starts off with a blank board, then gradually fills up with ideas on how to improve the area. They can be drawn or written ideas, The idea then appears within the area.

The idea shows how the contributions are valued.

Young people Co-designing what they would like in that certain area. Giving the children a sense of trust to creating an idea, then it actually appears.

  • Anonymous contribution (Given a choice not to include names)

  • Public contribution (Name on a plank)

  • Funding?

    • Local communities (Depending on which borough you live in)

    • Arts council England

      As the challenge is about creative confidence for youngpeople, it is best to focus on teenagers as well as the younger audience.Making the task more applicable for teens as becoming a teen is the transitionstage where all types of changes come in. Giving them that extra support duringthat transitions will boost up their confidence. The main task will beinvolving and engaging the young people in every stages, going through eachstage and designing several ideas not just one single idea. This creates a challengewhere everyone is a winner and no one feels left out.

      8 Stages in the design process

      1.Analyse the situation - 
Beforebeginning the design, sort out what problem you are trying to address.

      2.Write a brief -Write a short statementgiving the general outline of the problem to be solved.

      3.Research the problem -
 Sometimes aproblem can be solved straight away, if not research it.

      4.Write a specification -
 This detaileddescription of the problem spells out what the design must achieve.

      5.Work out possible solutions -
 Combine your ideaswith information obtained, sketch possibilities.

      6.Select a preferred solution 
- Decide whichsolution to develop. This should satisfy the specification.

      7.Construct a prototype -
 Make theproduct. A model is usually built first and the final product is developed fromit.

      8.Test and evaluate the design - 
Testing isongoing as the construction progresses, but a final test of the entire systemor model proves if the project does the job for which it is designed.

In this challenge, we want to create ideas with young people, not for them. Outline how you’re planning to involve young people or other end-users (parents, teachers, etc) in designing, iterating or testing your idea during the Ideas phase.

Collaborative design Working together in a joint effort with others to create ideas. Each young person partaking in the steps and coming to an end result, which will be made within the specific area they designed for. Co-designing Young people have a valued contribution to the local community. This process allows the designer and the user to create solutions together, the final result will be more appropriate and acceptable to the user. Teachers – opportunity to choose new ideas for the kids to partake in. Parents – Enhancing the way that parents participate or interact within their child’s creativeness. Students – Different ways for them to demonstrate how confident they are and improve or better their creativeness.

How might you envision your idea spreading across geographies or cultures so that it inspires young people around the world to cultivate their creative confidence?

Allowing communities/ religious groups to use the concept as best as it fits their culture. Within schools, they are more diverse where parents or even children speak other languages. This strikes the confidence point, as a barrier/line has been set for ethnic students. Life within ideas can create a place where everyone can collaborate and express themselves.

What skills, input or guidance would you like to receive from the OpenIDEO community to help you build out or refine your idea further?

Financial – Other ways this idea could be funded? Who could run the program? How to go about health and safety Outcome – How to measure the creative confidence in adults and kids What improvements can be made to the idea?


Join the conversation:

Photo of Naomi Spence

Love this idea its allows you to watch something you create grow in your own community !! It would be great if the you contribute through out the whole process.

Photo of Dalv Mac

Do you mean contributing from the ideas all the way to the final design?

Photo of DeletedUser


i think that's what she mean bro

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