Howdoes it work? At the beginning of the course simple activities and tasks will be set. The students will be continually assessed based on the progression made. As they progress the tasks become more complex and more collaborative projects.
You build these activities around content areas that need to be learned for example, in science, design an experiment. In maths design an approach to solving a practical problem, in English design a PR campaign, in business design a product, etc, etc. That way, creativity is learned, not just as a skill in its own right, but also as a technique to get a better understanding of the rest of the curriculum. So it becomes embedded.
This course would use a non-competitive group reward/badging system such as those used in musical instrument testing (grades) and martial arts (Belts). The grades are given not on the answer itself but on the route to that answer i.e. contributions/collaborations. Groups will work together on tasks and achieving goals and as they learn and improve, their ‘grade’ will improve with them (See Rubric for Creativity). Apersonal feedback system will also be in place using the technique “Plussing”,where there is no negativity without progression. Only adding to the student’s ideas.
Grades are not transparently shared withothers so it’s not competative.
Whyis this a good idea? It would make the students ideas and creativity feel valued in school and build their individual creative confidence as part of group exercise.