Open Media Annotations as a Springboard to Scalable, Collaborative, Sustainable, Accessible, Prototyping, Unbiased, and Safe Learning
Tell us about your idea
The logo of Hypothes.is organization, on which the vision is build. I am neither sponsored nor affiliated by Hypothes.is. The credit to logo: https://en.wikipedia.org/wiki/File:Hypothes.is_logo.jpg.
The ideal platform? Let us go back to the original view of the two people who build the first usable browser - Mosaic - Andreessen with Bina. They envisioned the Internet with a layer of interaction over it. They did not materialize it for technical reasons (https://bit.ly/3cIXx7m). After several decades of detour without this capacity, it may be time to go back to it. Let us weave together the separated thriving puzzles of the web by the threads of user expertise. Such a platform would be:
Unbeatable in scalability - one cannot go further than the world wide web plus offline users. Unlimited in collaboration - post a link to any resource, including collaboration spaces. Untapped opportunity accumulator - crowdsource translation, mentorship, or development. Unparalleled accessibility generator - go from an image to a text to translation to speech. Unforeseeable spin-off breakthroughs - co-editing with the right people can bring about synergy. Uncompromised in privacy - is the ability to switch off the pubic layer and hide private ones. Unprecedented bubble bursting - option to confront different opinions in a civilized discussion. Unwaveringly open-sourced - committed to transparency and interoperability.
The good news? The technology, based on this vision, is almost here - it's called hypothes.is (https://hypothes.is). There are standards for it. It is open-source. Caveats? A few. It does not yet work on images, audios, videos, or password protected sites like Kindle providers that are locked. Rarely many people annotate the same medium in a public mode. I saw almost no initiative in use for crowdsourcing and accessibility purposes. The space to co-edit and remix the resource that allows that is not yet there - although it works for code pages. The public comments may not be suitable for children, although there is already an integration of hypothes.is with Moodle that allows starting with a clean slate. It also helps with grading and communication with parents. Some sites' user experience loses its quality with the approach to the comments. However, there is a script for that. The platform is not yet fully mediating the interaction with people with unstable Internet.
I view the possible answers to these problems as follows. To allow the hypothes.is on any site, even with only images. Integrate with overlay feature. There, the user could record voice, mouse movement, and text. Not sharing the screen would allow commenting on copyrighted materials. Connect batches of people under deadlines to provide a structure and a momentum for learning experiences. Including peer coaching as professional development. Experiment with crowdsourcing and accessibility. Mention the spaces for remixing in the comment feed. Take further safety measures. Simplify further the downloading and uploading of the work of users with limited Internet.
The above ideation builds upon the existing technology to create a platform that could serve all. Including those with weak access to education and technology. Those who are passionate about niché topics. Communities and creatives. People with disabilities. Facilitators who curate resources for students. Students who choose the resources. The layer can function as an evolving wardrobe. Unique to an individual. Shaping and being shaped by the community in which one lives. Indeed, this interaction might cause the evolution of the learning experience. Move from passive to active to interactive to creating - that can stay after the fading of Corona. From individual creative searches for meaning, a mosaic, the richness of which is hard to estimate, can emerge.
Case Studies and Benchmarking in STEM
Here is a proposal, science, and business case of how individual and then collaborative studying of resources with mentor's feedback are viable and scalable methods of instruction also in STEM: https://bit.ly/2Zqrjtz, https://bit.ly/3bSA8Pt, https://bit.ly/3g9JbPw. (In the first two, replace the video by the active interaction with the material and watching and being engaged in asynchronous dialogues.)
The following example of the system of interconnected platforms. In the annotation to OER medium, a user would be sent to Google Form. After submitting the answer, they will be given links to see answers of others in Google Spreadsheet. They could comment them thhere via hypothes.is. Also, they could come to discuss to Discord for facillitated discussion, made sustainable by Patreon.
This way, the students would first solve individually, then see the solutions of others to reconsider the clarity, correctness, and completeness of own solution, and collaborate with others. Also, they would get feedback on their own solution. This method both mimics the best of the class dynamics (independent problem solving, seeing the solutions of others, discussion) and extends scalably to see even more approaches, and build upon these.
Tell us a little bit about yourself and what inspired you to share this idea.
I am a math tutor who studied Math and Cognitive Science. I have spent years digging through educational tech research and innovations. Finally, I found the above and want to see it set off at large scale.