Math4ALL will be a free resource with core STEM content accessible in 95 languages for use on all devices including smartphones.
Tell us about your idea
First, thank you for the opportunity to share our passion for this project. This OpenIDEO challenge is a perfect way to open people’s thought to new, impactful solutions that can help invent the future of education.
Our focus is to help a student population that has been uniquely challenged by the COVID pandemic — English language learners.
Our 501(c)(3)’s project, “Math4ALL — Accessible in 95 Languages,” represents a new genre of edtech we call “massively multilingual.” A key goal with Math4ALL is to mainstream these students in this form of math from their first day of school while they learn English.
Math4ALL is an impactful edtech skills tool that is nationally and globally scalable across three digital spectra — language (it will be accessible in 95 languages), financial (it’s free), and platform (it will be available on all devices including smartphones). As a measure of its extreme reach, Math4ALL will be able to help the . . .
- English learner (EL) student living below the poverty line who is
- At home during a shelter-in-place event,
- Who is speaking any of the languages spoken by 99.9% of ELs in U.S. schools and
- Where the digital access at home is a smartphone. (Note: 33% of ELs below the poverty line have smartphones as the minimum technology in the home.)
As a population, ELs are the U.S.’s least-educated student population. 44% of 4th grade ELs and 67% of 8th grade ELs are below the “Basic” level in math. They actually fall further and further behind during these key learning years. To help turn this systemic problem around, ELs need edtech tools that are massively multilingual.
Math4ALL is a research-based, pedagogically-sound math practice tool that can bring students to fluency and mastery. Its unique format also builds confidence in math. It does this because it can detect levels of improvement in math that aren’t humanly detectable. It gives the student a numerical value for that improvement about every minute of use. This provides students with critically important supportive feedback. This feature is especially important for those who have been struggling in math.
Math4ALL will eventually . . .
- Have content from kindergarten-level up through pre-algebra
- Be accessible in 95 languages
- Have a voiceover track for those students who can’t yet read in their native language
- Have an assessment module to identify students’ level in math
- Automatically put students into appropriate topics and, upon achieving mastery, advance them through the content
- Provide personalized math practice that is independent of the teacher.
Oakland Unified School District (with 53 languages spoken by its students) is the first district to partner with us by allowing Math4ALL to be tested in their schools.
Math4ALL is currently in beta (v.3). It’s accessible in 24 languages and contains 98 topics covering core STEM content in addition, subtraction, multiplication, and division.
The next release — version 1.0 — will be accessible in 30 languages and be easily incorporated into the classroom (using Clever). We will add math content in number theory, fractions, decimals, etc. over time. (This content has already been created.)
We will promote v1.0 in districts with high numbers of languages spoken. Following are a few target districts including the number of languages spoken by their students: West Contra Costa (Richmond, CA area): 80; Los Angeles: 91 (not 117); Aurora, CO: 117; Beaverton, OR: 140; Clark County (Las Vegas area): 146; New York City: 159.
I conceptualized Math4ALL, delineated its core features and functionality, and designed its unique market position. Plus, I found members for its board and Council of Advisors and identified other experts who will weigh in over the course of Math4ALL’s software development.
Our greatest needs are for . . .
- Connections to funders to enable us to build it,
- Schools to try it,
- Additional educators and software design contractors to lend their expertise to it during its buildout, and
- Eventually an adoption/promotion team to grow its user base.
Our website is www.quoria.org.
Again, thank you for the opportunity to share our project and our vision!
Tell us a little bit about yourself and what inspired you to share this idea.
I am the founder of the 501(c)(3), Quoria Foundation, the creator of Math4ALL, in addition to being its CEO. I am a dedicated social entrepreneur, passionate about finding impactful, scalable, creative, and innovative solutions to systemic problems.
Prior to founding Quoria, I have been the president of Barnum Software, a developer and publisher of the educational software, Quarter Mile Math. Math4ALL is based on that software’s concept but is an entirely new product and will be massively multilingual.
I have a degree in Religious Studies from the University of California, Santa Barbara. I live in Belmont, CA with my wife and son.
The Math4ALL project is at an inflection point. With the groundwork that has been done, we are poised to begin the version 1.0 project and, following that, the much larger full-feature version project.